Featured Projects

    • Developed an arcade racing game as a member of a 50-person studio.

    • Worked as a Level Designer apart of a 6 person team.

    • Collaborated with artists and programmers to ensure quality of design was fulfilled.

    • Communicated my teams progress on the level with leads and stakeholders.

  • 3D Arcade Racer

    Single Player

    Unreal Engine 5

    Development Time - 12 Weeks

    Summary - A retro-futuristic kart racer where the player races to the finish in 6 different tracks. Along the way the player utilizes the customizable characters and karts to improve their placing.

    • Constructed custom layout of exterior and interior spaces.

    • Designed various enemy encounters throughout the quest.

    • Scripted quest and puzzle mechanics.

  • Game - Dying Light

    Editor - Dying Light Dev Tools

    Solo Project

    Summary - The player has been tasked with finding a survivor stronghold deep within the sewers. To reach their objective the player must make their way through hordes of zombies at the dead of night.

    • Led an 8 person team of designers.

    • Oversaw the level and systems design.

    • Communicated development progress to Stakeholders and team members.

    • Collaborated with Programmers and Artists to design level and character mechanics.

    • 3D Platformer

    • Single Player

    • Unreal Engine 5

    • Development Time - 6 moths

    • Summary - Ling is a wayward lost soul on a journey to recover pieces of her past. To acquire these shards of her past the player must utilize Lings ability to influence the environment around her. She does this by commanding small spirit animals to manipulate and move objects.

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  • Game - Starfield

    Engine - Creation Kit

    Solo Project